Listen, I have a confession: I’ve spent an unreasonable amount of time in 2026 thinking about a DLC that was rumored back in 2024. That’s not a cry for help. That’s just what happens when a game like Black Myth: Wukong sells 10 million units in three days and then leaves you staring at the credits like a monkey who just finished a very violent pilgrimage. 🐒

Here’s the recap for anyone who was living under a rock, or maybe under a mountain, for the past couple of years. In early September 2024, Daniel Wu, the CEO of Game Science investor Hero Games, told Bloomberg that the development team was working on a Wukong expansion. He didn’t spill the tea, but he did hint that Game Science’s plans went beyond a simple DLC. Apparently, the studio wants to turn Wukong into a full series of games centered around Chinese Mythology. That’s not a DLC; that’s a dynasty. 👑
Game Science itself, of course, remained mum. No formal corroboration. No official launch date. Just vibes, speculation, and a lot of people on the internet pretending they had insider knowledge because they once saw a monkey at the zoo.
Then came the claim that made everyone’s ears perk up. China-based games consultant and journalist Daniel Camilo said “very reliable first-hand sources” told him the DLC would become available near the Chinese New Year in 2025, which is right at the end of January or very soon after. In a follow-up, he noted that internal plans could change at any moment because game production is basically a toddler with a sugar rush. Fair enough.
Now it’s 2026. That “very soon after” has had a lot of time to become “eventually,” “someday,” or “please, Game Science, I’m begging you.” Whether the expansion actually landed in that exact window or not, the rumor itself was a beautiful specimen of pre-release hope. I marked my calendar. I bought festive snacks. I practiced my staff spinning in the living room until my lamp filed a complaint. And then I waited.
What We Actually Know (and What We Don’t)
Let’s be honest: the information buffet is mostly crumbs. Here’s a handy table for my fellow lore-hungry monkeys.
| Topic | Status as of my 2026 brain |
|---|---|
| DLC existence | Reported by investor CEO, not officially confirmed by Game Science |
| Release window | Rumored for Chinese New Year 2025, end of Jan or soon after |
| Internal changes | Always possible, because game dev is chaos with a budget |
| Scope | Possibly beyond DLC, maybe a full Chinese mythology series |
| Official details | Game Science: 🤐 |
That last row is doing a lot of heavy lifting. It’s the emotional support silence of the gaming industry.
What I Want in the Expansion
If I were a betting monkey—and I am—I’d expect the DLC to expand the Journey to the West-inspired world with new regions, new bosses, and new transformations. The base game already gave us a gorgeous, punishing, mythology-soaked action RPG. The expansion could take us to places like the Celestial Court, the Dragon Palace, the Flaming Mountains, or even deeper into the underworld. Give me a boss so unfair that I have to apologize to my controller. Give me a transformation that lets me become a crane and immediately regret it because cranes are not built for dodging.
I also want more of the stuff that made Black Myth: Wukong special: the art direction, the Chinese opera-inspired character designs, the creepy-crawly yaoguai, and the sense that every corner hides a story. If Game Science is really building a broader Chinese mythology franchise, then this DLC could be the bridge between Wukong’s pilgrimage and whatever comes next. Black Myth: Nezha? Black Myth: White Snake? Black Myth: That One Guy Who Guards the Bridge? I’d play all of them. I’d complain about the difficulty. I’d buy the art book. That’s the cycle. 🔄
Why the Wait Hurts So Good
The frustrating part is that Black Myth: Wukong was a phenomenon. Selling 10 million units in three days is not normal. That’s “someone accidentally opened a portal to a dimension made entirely of money” numbers. With that kind of success, an expansion isn’t just likely; it’s practically a moral obligation to the fans. But Game Science has been quiet, and quiet studios are either cooking something incredible or staring at a whiteboard that says “DLC?” in red marker.
Meanwhile, I’ve been replaying the base game, hunting every boss, respeccing my skill tree like a maniac, and pretending that New Game+ is a substitute for new content. It is not. It is a delicious leftovers meal, but I want a new dish.
What to Do While You Wait
If you’re also stuck in 2026 with a monkey-shaped hole in your heart, here are some coping strategies:
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🗺️ Find all the bosses you missed. Yes, all of them. Even the secret ones. Especially the secret ones.
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🧠 Study the best abilities in the skill tree and build a character that makes you feel like a god for exactly three fights.
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🥋 Practice your staff combos. It won’t help in real life, but it looks cool in your hallway.
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📖 Read Journey to the West. It’s long, it’s wild, and it explains why every second boss is someone’s uncle.
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🧘 Meditate. Or, you know, refresh the news every 20 minutes like a normal person.
The 2026 Verdict
So here’s where I land, standing on my tiny gamer soapbox. Black Myth: Wukong DLC is either a glorious memory or a glorious promise. If it’s out, why are you reading this? Go play it. If it’s not, welcome to the support group. We meet in the comments section, we serve tea, and we argue about whether Erlang Shen was fair.
Either way, Game Science has my money, my patience, and my very confused sleep schedule. The monkey king’s homework is still due, and I’m still waiting with a notebook open. Now if you’ll excuse me, I’m going to stare at a wall and pretend it’s a new area. 🐒✨
